Casting to multiple player characters

Hey Guys!

Have a question,

I have a problem with multiplayer functionality, when I cast to my player controller I can only get a specific index such as player 0, and I need a way to have all players reference so they can all pick up this specific blueprint. Is there a way to do this without casting so I can have all players pick up object, works fine with just one player at index 0

Thanks!

Player indexing is for local multiplayer only, in a networked game, the index can be left to 0 and only the player possessing the character should receive the item when interacting with it.