Paper2D - How do I end a level?
I'm attempting to create a 2D side-scroller. When the character reaches a certain point I would like the game and go back to the menu. How can I accomplish this?
asked Feb 09 '16 at 05:35 AM in Using UE4
Hi there, You can setup a box trigger to do this. Assuming your main menu is its own level what you want to do is use blueprints to detect a collision between the player and once this detection has occured, it opens the main menu level.
Ie. Box Trigger > Onactorbeginoverlap (with box trigger) > Open Level 'MainMenu'
I hope that is easy enough to understand :)
answered Feb 09 '16 at 09:19 AM
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