Paper2D - How do I end a level?

Hi Everybody!

I’m attempting to create a 2D side-scroller. When the character reaches a certain point I would like the game and go back to the menu. How can I accomplish this?

Hi there,
You can setup a box trigger to do this.
Assuming your main menu is its own level what you want to do is use blueprints to detect a collision between the player and once this detection has occured, it opens the main menu level.

Ie. Box Trigger > Onactorbeginoverlap (with box trigger) > Open Level ‘MainMenu’

I hope that is easy enough to understand :slight_smile:

Youre the man!