Packaging/Launching issue with substance plugin enabled
Packaging/Launching issue with substance plugin enabled in 4.10
Output Log: LogPlayLevel: copying UAT log files... LogPlayLevel: RunUAT.bat ERROR: AutomationTool was unable to run successfully. LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_888_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_13bc_0///####STATCAT_Advanced#### LogPlayLevel: Completed Launch On Stage: Build Task, Time: 0.000053 LogPlayLevel: BUILD FAILED PackagingResults:Error: Error Launch failed! Unknown Error LogDirectoryWatcher:Warning: Failed to begin reading directory changes for D:/unreal Projects/substance_test/Plugins/. Error: 0
asked Feb 09 '16 at 04:51 PM in Packaging & Deployment
We haven't heard from you in a while, schweinerüssel. Are you still experiencing this issue? If so, have you tried the things mentioned in my previous comment? I would be interested to know the results. In the meantime, I'll be marking this issue as resolved.
answered Feb 16 '16 at 03:25 PM
Hello, I am also having the same issue. I am running the vr template and I am trying to launch my VR in a standalone. With substance plugin enabled with comes up with several errors, however when I disable substance it runs the VR standalone on Windows. What can I do to resolve this issue? Is this a substance error?
answered Mar 29 '19 at 04:22 PM
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