Cost of Using Many Deferred Decals

  1. Hi, look at the picture below. Is it okay to use this many decals considering mobile platforms performance? Or should I create an opacity map of the whole pedestrian crossing and apply the same thing with only one deferred decal?

  2. And also we can’t render it with MobileHDR because of the lack of support to many devices. Looks like I have to turn decals into plane meshes. In this case, which is cheaper: tens of plane meshes or one plane mesh with an opacity map?