scaling particles YZ

So I’ve made a simple material with radialGradiantExponetial node and particle color, nothing fancy.

However when I go to the particle system and want to stretch the particle with initial size things doesn’t work as I expected.

When I increase the scale for X it scales the particle uniformly, and when I increase the scale for Z or Y nothing happens. This goes for size based on speed as well. I’ve followed tutorials that supposedly stretches the particles, however mine still scales uniformly even when I follow them step by step.


here we have 10x and 1000zy


here we have 100x and 0zy


What’s going on here??

Required > Screen Alignment also affects scaling of particles. Try PSA Velocity and see how it looks.

2 Likes

Thank you! that did the trick! I can’t believe I missed that…