Screenshot in VR

Hi, I am trying to build a simple tool that saves a screenshot while you are in VR.

I am using a console command and I get the screenshot but what I get is the distorted doubled view of the VR mode , and I would like a shot of the undistorted view of only one eye.

Is there a way of doing this in Blueprints?

Otherwise would it be possible to save a render target of the scene render capture 2d via blueprints?

I’d like to know this answer too -

Did you get anywhere with this @Irigoyen?

Hi.

I assume you are using the command ‘shot’, correct?
Try ‘HighResShot’ instead.
You can also control the resolution of the screenshot: ‘HighResShot 1’ for 1:1 scale or ‘HighResShot 0.5’ for a scaled down screenshot.
Depending on which engine version you are using you may run into new problems with the camera location for the screenshot not matching your view in the HMD, but that’s another story.