Hey!
you can add uv landscape coords. You want to right click → Type “LandscapeLayerCoords” and add that into the texture and edit the scale.
Here’s an example:
Hey!
you can add uv landscape coords. You want to right click → Type “LandscapeLayerCoords” and add that into the texture and edit the scale.
Here’s an example:
I made animated ripple normal map using 8x8 image
but ripple size is so big
I want to scale down of ripples
but I don’t know how can I repeat that node (2x2 or 3x3)
this is what i want to do
help please
thank you
Can you show me your material setup?
Ah hey i see, drag the landscape coords in the Uvs channel in SUBUv_function
thank you for answer
but I don’t know where can I connect that node…
there is no texture sampler node in my material.
I tried at UVs of subUV_function node.
texture repeated but animation changed weird…
I uploaded my shader. download and watch this please.
->shader file
I made water shader using this tutorial except Wave Speed and Height Section.
->water shader tutorial
and added my ripples.
[->youtube link][1]
i uploaded movie watch this please.
leftside is no problem
rightside is problem