4.10 Lighting Stuck at 0
Hello everyone. when I build my lighting it won't build, I let it sit over night and the lighting is stuck at 0%. I have 33,000 objects in my scene, it's an amazing scene and need to build the lighting and I have like 3 FPS. I need to finish my demo reel and look for my career, but can't do that until this is fixed. I'll post my system specs below. I have about 200 GB free left on my drive. I have plenty of space left to build. I put my settings to the lowest, the lightmass to 4. It is a bug or something? Because I'm pretty sure my computer can build it. I posted previous forums, but nothing builds for me.
OS X EL Capitan version 10.11.1 MacBook Pro (15-inch, Mid 2012) Processor 2.6 GHz Intel Core i7 Memory 8GB 1600 MHz DDR8 Startup Disk Macintosh HD Graphics NVIDIA GeForce GT 650M 1024 MB
asked Feb 13 '16 at 12:33 AM in Using UE4
Based on your log output: Does it get stuck at that last line?
If you have a lot of lightmass to calculate, which i assume from the output, you might want to reduce it.
See if you can reduce the lightmass calculation by using lower lightmaps, maybe that helps. also make sure to use Lightmass Volumes for those areas where the player will be running around.
Also it is very wise to read the documentation in general, it helps a lot.
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