Issue: Multiple blueprint components started existing in a state that can only be described as TRUEFALSE. As in, they exist and don’t exist at the same .
Here is a screenshot of the issue in action, happened more than I’d have loved it to happen:
Project Files:MEGA
Project Files contain everything needed to look at the issue and should open without any missing references and stuff. The Blueprint affected is “GameJam/Blueprints/Tilemaps/SciFi/SciFi_1x1_T-Crossing” and nothing I did made them go back to their old editable self.
Still have not figured out how to fix this, even when recreating the blueprint from scratch I end up with this. I may be a bit salty, but I think this [diagram applies here][1].
Edit: [I broke it even more!][2] I think I should definitely switch to C++ at this point, my Game Jam entry is ruined anyway.