Hello,
been running into a series of crashes recently with a project I was working on. The scene was last opened about a week ago, and all of a sudden I’m running into some intermittent crashing. I’ve had it crash a few seconds after opening, and other times it crashes only when exiting. The project has been in the same engine version throughout. Before these crashes this week, I never experienced one previously with the project that I can recall.
Here is the crash log:
Access violation - code c0000005 (first/second chance not available)
“”
d3d11
UE4Editor_D3D11RHI!FD3D11DynamicRHI::CleanupD3DDevice() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\windows\d3d11rhi\private\d3d11device.cpp:469]
UE4Editor_D3D11RHI!FD3D11DynamicRHI::Shutdown() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\windows\d3d11rhi\private\d3d11device.cpp:219]
UE4Editor_RHI!RHIExit() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\rhi\private\dynamicrhi.cpp:78]
UE4Editor!RHIExitAndStopRHIThread() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launchengineloop.cpp:185]
UE4Editor!FEngineLoop::Exit() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launchengineloop.cpp:2214]
UE4Editor!GuardedMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launch.cpp:153]
UE4Editor!GuardedMainWrapper() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
kernel32
ntdll