Deploy to network PC

Is there actually any way to connect a network PC in the device manager/unrealfrontend?

The network PC has unrealfrontend open on it, but whatever I try to enter on the main PC in the device manager just gives the ‘Failed to add the device!’ message.

Hey csharp1024,

I’m afraid that network deployment has not been implemented yet. As you can tell from the code and the existing UI, it is something we had planned to support, but we haven’t gotten around finishing it yet. I don’t have an ETA for this feature as it is currently not on the hot-list of things we need to do, but it’s definitely something I’d like to get working this year.

Any updates on this? We have a separate PC with a VR setup and I would like to launch to it over the network. I have released and shared the PC from Device Manager, but cant add it in the device manager on the non-VR pc.

So you cant add ANY unlisted device yet? Why put it in, when its not working at all?

Bumping this, would be really useful if it actually worked. Any updates?

I dont think its been implemented yet, has anyone found anything on it?