Is there any way to create the code files for a project that was not created as a code based project type?

Is there any way to create the code files for a project that was not created as a code based project type?

I am working on a game project and am one of the few coders, our group has many talented 3D artists and musicians.
I have the entire dev environment set up and am able to work with the coding and blueprint samples. The project I need to write code for was migrated from the older UDK before Rocket, there is a project file but no actual project code can be generated. In the editor there is no “Compile” menu and if I use the “Add Code To Project (C++)” wizard I keep getting “Failed to Create Project Files!”

Is there a way somehow make it possible to add code to this project? Even if I have to re-create the project and import all the assets, not sure how to do that, need help.?

Hi Reginald,

For any project (even Blank and Blueprint ones) you should be able to use Add Code to Project and have it successfully create new project files.

Are you using an up-to-date version of Visual Studio 2012?

Cheers

I’m a little confused as to what’s going on on your end - but if you don’t have a code project, then there’s obviously nothing for you to add code to in the first place - instead your game classes are blueprints derived from existing Rocket classes.

I would create a new code project inside of Rocket, then quickly copy your material across to this new project.