footsteps are not making any sound with the physical material setup

I set up physical material sounds so that each surface would have a different sound, but no matter what I do, it doesn’t work. I imported my sounds, set up my physical material from the physics tab, and assigned a physical material to all of my materials, there’s no sound coming out what so ever, I looked everywhere for a solution but can’t seem to find any… an image of the

][1] set up will be attached to this, thanks in advance :slight_smile:

Hi,

Your Start and End trace location are the same, so you will not detect physical material under the foot.
Add vector (0,0,-50.f) to your Actor Location and pass it to End trace location.

Regards

Pierdek

@Pierdek
Thank you for the answer, I don’t quite understand you, I changed my Z value to -50 in the vector + vector node and connected it to the end point but nothing changed, I still can’t hear the walking sounds, can you please attach a screenshot?

Watch this, completely tutorial how to play a footstep sound:


Read this, it will help you debug problems within your blueprints:

Thank you :slight_smile: