Can't destroy Added Spline Mesh Component
I am adding a Spline mesh Component at runtime in the Level Blueprint. I am trying to delete it after 2 seconds but it doesn't seem to work.
(i create the mesh inside my spline BP, then attach it to the root scene). I am using the return value of "Add Mesh Component'' as the reference target of the DestroyComponent.
asked Feb 15 '16 at 03:38 PM in Blueprint Scripting
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