Texture Transitions

So I’ve been trying to follow a tutorial on being able to do this:

But, the tutorial is on an older version of Unreal and doesn’t seem to be working on mine. I just wondered if anyone had any other ways it’s possible to do this or something similar?

The tutorial I have been following is: http://sarahtaylor3d.weebly.com/uploads/1/2/5/8/12587102/udk_intermediate_4_-

_material_transitions.pdf

Hello Kyt, this tutorial is for UDK, (kind of UE3) and while the material editor is almost identical (though, mirrored) it uses kismet, which has been replaced with blueprints in ue4.
And even though kismet looks simmiliar, UE4’s blueprint is a totally different beast altogether.