[Bug] iOS crash with UMG and Touch
I think I've found a bug: I'm creating a 2D SideScroller game with UMG and touch controls at the same time. So when the screen is pressed, the character jumps, but if I hold down my finger on the screen, and press any UMG widget at the same time, the game crashes. I tested it on iPhone 6+ and on iPad Air 2, and I was able to recreate this on a clean project.
3.Add the widget to the viewport
Now all you have to do, is to transfer it to a device. After the game starts, hold your finger on the screen and touch the widget on the screen with another finger, and it crashes immediately.
asked Feb 16 '16 at 08:24 AM in Bug Reports
After doing a bit of digging I found that this is a known issue (UE-24358) and that it has been submitted to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.
Make it a great day
answered Feb 16 '16 at 05:49 PM
Rudy Q ♦♦ STAFF
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