[Bug] iOS crash with UMG and Touch

Hello!

I think I’ve found a bug: I’m creating a 2D SideScroller game with UMG and touch controls at the same time.
So when the screen is pressed, the character jumps, but if I hold down my finger on the screen, and press any UMG widget at the same time, the game crashes. I tested it on iPhone 6+ and on iPad Air 2, and I was able to recreate this on a clean project.

Here’s how:

  1. Create a new 2D SideScroller project.

  2. Create a new widget with a button/image.

3.Add the widget to the viewport

Now all you have to do, is to transfer it to a device. After the game starts, hold your finger on the screen and touch the widget on the screen with another finger, and it crashes immediately.

Hello Sim220,

After doing a bit of digging I found that this is a known issue (UE-24358) and that it has been submitted to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.

Make it a great day