I have a class setup, which accepts enum type as a property value. Like
UPROPERTY()
class UEnum* EnumClass;
Made this for greater configurability of my class. Metaprogramming can not be enough, lol. And everything worked good, while I was using Enums created in Content Browser. But than I tried to put class of enum, declared in C++. And failed. Unreal Engine does not see these. That is kinda sad, because in everything other both enumerations looks and behave the same. Is there any workaround for this, or maybe epics can fix this situation somehow?
Here, this three enums are Enumerations declared in Content Browser, what I wanted is to see there my c++ defined Enums as well. As I understudd all enums a wrapped into UEnum classes at some point of build process.
I have reproduced your issue, and have entered a bug report (UE-27360). I will provide updates on this issue as they become available. Thank you for your report.