C++ Edit Elements of TArray

I have a TArray of UCameraComponent that I want to edit in the editor. The problem is, if I put a classic

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Camera)
 TArray<UCameraComponent*> CamerasArray;

I can only change a whole CameraComponent in the array, but I cannot change the Properties of a single CameraComponent.

I tried with a single CameraComponent and it works perfectly.

 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Drink)
  UCameraComponent* CameraTest;

Anyone have a solution?

Thanks!

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