How do I set up tilt/rotation and rate/acceleration in blueprint? (iPhone)

So I’m attempting to figure out simple input setups for iphone. I’ve got touch working so far, but it seems like I can’t get tilt/rotation rate/acceleration working. I’ve done different setups using inputAxis or getInputMotionState nodes, and none of them seem to give any result when running on iphone. Can someone show me an example of how it’s supposed to be hooked up in blueprint right way? Thanks!

Why do I feel like no one’s seeing my questions

It’s not like no body seeing it, simply don’t know clear answer o they are not sure

Cool. I was a little confused because my initial thought was that this should be a fairly simple thing to get an answer for and hook up, and I just simply wasn’t getting it right because I just started playing around with ios.

Hey actual,

Take a look at this post for your answer:

Thanks,