Editor crashing when trying to load paper sprites during runtime.
Hello, so im using a object library to load assets from disk.
This is the code for the function that is called to load the assets. This function works without a problem when trying to load AnimSequence's, but when i try to load Paper Sprite's im given this error before the crash.
Try this - it worked for me!
"After testing the sample project and reviewing the documentation for LoadAssetDataFromPath (https://docs.unrealengine.com/latest/INT/Programming/Assets/AsyncLoading/index.html) I noticed that the call you make to LoadAssetDataFromPath() is missing "/Game" at the beginning of the path name. Adding this and recompiling the code should fix the crash."
answered Nov 11 '16 at 01:29 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here