Camera location changes when actor put in viewport
I'm using the AnimStarter Content from Epic. The character blueprint was working fine but now suddenly the camera of all the character blueprints dislocate as shown in the picture below ! if i remove the spring arm the camera only updates Yaw and Pitch does not change.
I dont know its a bug or some setting messed up ! PLZZ Reply soon.
thnxx in advance !
asked Feb 17 '16 at 09:41 AM in Using UE4
Is was happening due to collision of a navmesh modifier ! my bad ...
answered Aug 21 '16 at 09:29 AM
The camera is going to snap to the spring arm socket location. Adjust the socket location on the spring arm to change where your camera sits.
answered Feb 17 '16 at 05:57 PM
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