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HighResShot doesnt save on Shipping Build

Taking a HighResShot on a package game with Shipping build does not save the screenshot, however goes through the freeze which indicates it actually does the thing but just does not store. It however works on a Development Build.

Product Version: UE 4.10
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asked Feb 17 '16 at 08:52 PM in Bug Reports

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Hi Naocan -

The Screenshots are stored by default at the following location when taken from a Shipping Build:

C:\Users[User Name]\AppData\Local[Name of Project]\Saved\Screenshots\WindowsNoEditor\

Eric Ketchum

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answered Feb 18 '16 at 05:22 PM

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Lovecraft_K ♦♦ STAFF
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avatar image NazeerSany Aug 03 '17 at 06:24 AM

Hi Eric, can you please tell how to define save location for screenshot for shipping build?

avatar image lexcelsior Jan 10 '19 at 03:31 PM

Did you ever find a solution to this?

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