Material isn't displaying in Android? (Node DDX not supported)
This is the material that isn't displaying correctly. When I launch for android the landscape (what the material is used for) has no material. If it matters I have Tangent Space Normals unchecked.
I get build warnings like: "LogMaterial:Warning: Failed to compile Material Instance /Game/Levels/cave.LandscapeMaterialInstanceConstant_159 with Base LowPolyMaterial for platform GLSL_ES2, Default Material will be used in game."
"LogMaterial:Warning: (Node DDX) Node not supported in feature level ES2 LogMaterial:Warning: (Node DDY) Node not supported in feature level ES2"
Does this mean I can't use node DDX and DDY for Android? Is there an alternative?
asked Feb 18 '16 at 04:56 AM in Rendering
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