I have a few questions on behavior tree injection:
- What’s the difference between RunBehavior and RunBehaviorDynamic
- Once a sub-tree is injected and have return some result (fail, success or in progress), does it return to the parent tree?
- If it does return the parent tree, if I want to remove the injected branch after single execution, is that possible?
- If 3 isn’t possible, what can I do to make it possible?
- Is it expensive to inject subtrees?
Thanks!