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Is Unreal's own EULA needed for a free game?

I was wondering about the checklist Epic ask you to fulfill before you release your game (see source).

It says:

  • Write a EULA for your product that explicitly disclaims any representations, warranties, conditions, and liabilities related to the Unreal Engine. Some example language can be found here.

  • Review any licenses agreements of third-party software your product uses and provide notice to your end users if required.

Are these steps required if I want to release a completely free game? ..I feel quite bogged down by all these legal gibberish. Not even the "example language" makes much sense to me. Should I just copy and paste it into the game folder and change the "[Product]" to the game namn and "[Licensor]" to my name. But what about the "[Agreement]" bracket, what is that referring to?

Sorry for being a noob at legal work. It's a learning process and I want to make sure I don't step on anyone's toes. Any help is appreciated, thanks!

Source: www.unrealengine.com/release

Product Version: UE 4.9
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asked Feb 18 '16 at 07:53 PM in Legal & Licensing

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StenSven
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This area gets a little tricky because I can't be your lawyer giving you legal advice when you put out a game.

I can say that the EULA requirements apply whether or not you are releasing a free game or paid.

As for [Agreement], that might be Agreement but sometimes people call their EULA a License, or EULA, something like that. A good step might be to take a look at other games that you feel have a good sense of what they are doing and have a look at their EULA. You are certainly welcome to look at Epic game EULAs.

Here is a EULA for a simple Epic game.

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answered Feb 18 '16 at 08:14 PM

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atypic STAFF
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avatar image StenSven Feb 18 '16 at 08:51 PM

Aah thanks alot! I will study and hopefully learn alot from the EULA you sent!

I can't say that the EULA requirements apply whether or not you are releasing a free game or paid.

So to clarify, as soon as the game goes public (even though it's free) the Epic disclaimers need to be included?

I will research some more about where to put these legal documents in my game. As of right now I guess it will be enough to store it as a txt-file in the game folder when releasing the game. But i'm not sure. So I will try to research it some more! Thank you for your help!

avatar image atypic STAFF Feb 18 '16 at 08:54 PM

Sorry - "can't" should have been "can." I made that correction above. The EULA applies regardless of whether the game is free or not.

avatar image atypic STAFF Feb 18 '16 at 08:54 PM

I think storing as a text file can be ok.

avatar image StenSven Feb 18 '16 at 09:07 PM

Sorry for bothering you, but one last comment. Is there any copyright on the EULA you sent or can I modify it to suit the game i'm releasing?

avatar image atypic STAFF Feb 19 '16 at 12:23 AM

I don't mind if you use that EULA.

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