walk through a box but jump ontop? Paper2d
so I've got a crate/box and I want to walk past it/through it but if I jump I want to land ontop, know what I mean? is there a simple way to do this in paper2D?
Sort of similar to platforms that you can jump through the bottom of but land ontop of. I can't really seem to find the right words to explain this, but hopefully someone understands.
Revised and updated with examples! To keep it simple I wound up creating a box collider within the crate that only the character head can reach. this ensures that they won't get stuck inside it if they jump up through it. I just used begin overlap to change collision response on pawn from overlap to block, and endoverlap event to set it back to overlap. Seems to work fine for me. It should work in paper2D as well.
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