Can I make a collision box hit a skeletal mesh?
I've been trying to get some form of melee combat in my game, but I can't seem to get the collision box on my weapon to hit the enemies' skeletal meshes. It will hit other meshes in the scene perfectly, but will take a huge amount of effort to actually hit the skeletal meshes, almost as if 90% of the time the collision box is just going through them. Is there any way I can assign something to render the collsion box easily on the enemy meshes, or will I have to try a different approach?
asked Feb 19 '16 at 11:51 AM in Blueprint Scripting
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