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BSP Brush Material Stretching

Hi, I have been working on my Final Year Project for University for a few months now and i have been using UE 4.8.3. The other day when i came around to putting textures onto everything, some of my BSP brushes started stretching the materials as seen below, i have altered the scale, rotation and even messed about with the alignment tab in the details section however nothing seems to fix it, i have attatched an example below. alt text

The material applied is the M_Wood_Floor_Walnut_Polished included in the started material.I haven't edited the material at all. I thought it would have something to do with the mapping of the brush so i exported it out as a static mesh and saw the mapping was wrong like below.

alt text

Can someone please help soon my project is due in in a month!

Product Version: UE 4.8
example one.png (623.7 kB)
uv example.png (899.8 kB)
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asked Feb 19 '16 at 03:36 PM in Using UE4

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