Why do footstep sound effects play when I jump?
So I've set up footstep sound effects in my default run animation. I only have one sound effect that plays at the beginning of the animation and just loops over and over again. For some reason when I jump the footstep sound effect still plays (even if there's no sound effects in the jump animation). Why does that happen?
asked Feb 20 '16 at 09:23 AM in Blueprint Scripting
Verify the properties about the sound asset you use. Maybe you have the parameter "looping" checked.
answered Feb 20 '16 at 09:43 AM
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