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bloom intensity issue

I have attached screenshots of bloom on certain parts of my level. It is so blinding and so large and so flickery on certain areas that it makes no sense. Here are 3 screenshots of it side by side on this 1 peice of geometry. After that i even set the bloom intensity to 0.1 and its still overly bright and blown out. The 4th screenshot shows it at 0.1 intensity...With 0.1 there virtually is no bloom at all anywhere else even though i would like there to be some. Its just these lamp posts next to the support beams are just rediculous the way they handle bloom and i have no idea how to fix it other then turning bloom completely off.

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Product Version: UE 4.10
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bloom01.jpg (631.0 kB)
bloom02.jpg (461.8 kB)
bloom03.jpg (366.0 kB)
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asked Feb 20 '16 at 10:48 PM in Rendering

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kurylo3d
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