How to interact with Spawn Actors within Array?

Hi,

I want to spawn several objects and destroy them via OnComponentHit. When I press “R” on level play a new unicorn spawns on a map, it’s an animated skeletal mesh. Then it’s adding to an array.

The second part is to determing where Tap or Double Tap was

Here’s an event for single Tap on object

And Double Tap event will result the hammer hitting animation

And that’s how it looks like

The problem is only the last object in the Array will be hitted and the rest doesn’t react at all.
Any thoughts how to achieve correct reaction?

The solution was by adding Find Item and Get nodes

[link text][2]

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