Hello,
When I set unlit mode, it disable motion blur.
Is it normal or a bug ?
Thanks. Julien.
Hello julca -
This is expected behavior. Using viewmode unlit removes all the post processing done to a scene and shows only the unprocessed and unlit shaders on your world.
Thank You
Eric Ketchum
Ok, thank you for information.
So I have another question : I try to display a texture but color are different from what I see at runtime (I disable all post process option in project setting and camera setting).
How can I make it work ?
Thanks.
Just to say that my texture is mapped to a grid object with an unlit material (I haven’t any light on my level).
And I would keep motion blur that’s why the unlit viewmode doesn’t fit in my case.