Text.TextData.Object was nullptr - crash
I'm pretty sure this might be project related, most likely my character blueprint. But something changed in the 4.11 branch of the engine about 3 weeks that is causing a crash.
My c++ project works in 4.10.4 & Release4.11.p5 Branches with no errors.
In 4.11 Branch when I try to open a blueprint that references my character.
text.cpp line 66
Exception thrown: read access violation.
Text.TextData.Object was nullptr.
I am running 3 versions of the editor. All from Github source pulled via Visual Studio 2015 Team Explorer.
Branch 4.10 82c6eea5 2/19/2016 - All works as expected, no errors.
Branch Release fc6dc035 2/9/2016 - All works as expected, no errors.
Branch 4.11 4b4fcf7a 2/19/2016 - Crash (was working 3 weeks ago on this branch)
I use Perforce as source control, I have a depot and workspace for each version of my project. When I change a file in 4.10 and submit it to the depot, then I will merge/integrate/resolve it to the 4.11 project workspace to update the file there. This has worked since 4.11 preview 1 came out.
asked Feb 22 '16 at 03:45 AM in Bug Reports
Thanks for the project, it will help us figure out what is going wrong here. In the meantime, while we digest what is going wrong here, I've back out the original change that caused this. You can find that in 3ab9ef6.
Thank you so much for bringing this to our attention, as we were able to catch this before it went out in the final release.
answered Feb 25 '16 at 12:20 AM
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