I want to extend UButton class but the compiler gives failure.
#pragma once
#include "Components/Button.h"
#include "BtnSlot.generated.h"
UCLASS()
class TOWERDEFENCE_API UBtnSlot : public UButton
{
GENERATED_BODY()
};
Severity Code Description Project File Line
Error MSB3073 The command ““C:\Program Files\Epic Games\4.10\Engine\Build\BatchFiles\Build.bat” TowerDefenceEditor Win64 Development “D:\ProjetosUE4\ProjetoX\projetox\TowerDefence\TowerDefence.uproject” -rocket -waitmutex” exited with code -1. TowerDefence C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets 37
Error C2504 ‘UContentWidget’: base class undefined TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 23
Error C2504 ‘UContentWidget’: base class undefinedC:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components/Button.h(24): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 23
Error C3646 ‘Super’: unknown override specifier TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 24
Error C3646 ‘Super’: unknown override specifier TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 24
Error C4430 missing type specifier - int assumed. Note: C++ does not support default-int TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 24
Error C3668 ‘UButton::_getUObject’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 24
Error C3668 ‘UButton::_getUObject’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 24
Error C2440 ‘return’: cannot convert from ‘UButton *’ to ‘UObject *’ TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 24
Error C2440 ‘return’: cannot convert from ‘UButton *’ to ‘UObject *’ TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 24
Error C3668 ‘UButton::SynchronizeProperties’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 90
Error C3668 ‘UButton::SynchronizeProperties’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 90
Error C3668 ‘UButton::ReleaseSlateResources’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 94
Error C3668 ‘UButton::ReleaseSlateResources’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 94
Error C3668 ‘UButton::PostLoad’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 98
Error C3668 ‘UButton::GetEditorIcon’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 102
Error C3668 ‘UButton::GetPaletteCategory’: method with override specifier ‘override’ did not override any base class methodsC:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components/Button.h(98): error C3668: ‘UButton::PostLoad’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 103
Error C3668 ‘UButton::GetPaletteCategory’: method with override specifier ‘override’ did not override any base class methodsC:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components/Button.h(110): error C3668: ‘UButton::OnSlotAdded’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 103
Error C3668 ‘UButton::GetSlotClass’: method with override specifier ‘override’ did not override any base class methodsC:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components/Button.h(102): error C3668: ‘UButton::GetEditorIcon’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 109
Error C3668 ‘UButton::GetSlotClass’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 109
Error C2061 syntax error: identifier ‘UPanelSlot’ TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 110
Error C2061 syntax error: identifier ‘UPanelSlot’ TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 110
Error C3668 ‘UButton::OnSlotAdded’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 110
Error C2061 syntax error: identifier ‘UPanelSlot’ TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 111
Error C2061 syntax error: identifier ‘UPanelSlot’ TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 111
Error C3668 ‘UButton::OnSlotRemoved’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 111
Error C3668 ‘UButton::OnSlotRemoved’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 111
Error C3668 ‘UButton::RebuildWidget’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 122
Error C3668 ‘UButton::RebuildWidget’: method with override specifier ‘override’ did not override any base class methods TowerDefence C:\Program Files\Epic Games\4.10\Engine\Source\Runtime\UMG\Public\Components\Button.h 122
Error Failed to produce item: D:\ProjetosUE4\ProjetoX\projetox\TowerDefence\Binaries\Win64\UE4Editor-TowerDefence-3138.dll TowerDefence D:\ProjetosUE4\ProjetoX\projetox\TowerDefence\Intermediate\ProjectFiles\ERROR 1
Error (active) this declaration has no storage class or type specifier TowerDefence d:\ProjetosUE4\ProjetoX\projetox\TowerDefence\Source\TowerDefence\BtnSlot.h 11
Error (active) expected a ‘;’ TowerDefence d:\ProjetosUE4\ProjetoX\projetox\TowerDefence\Source\TowerDefence\BtnSlot.h 12
Error C2440 ‘return’: cannot convert from ‘UBtnSlot *’ to ‘UObject *’ TowerDefence d:\projetosue4\projetox\projetox\towerdefence\source\towerdefence\BtnSlot.h 20
Error C2440 ‘return’: cannot convert from ‘UBtnSlot *’ to ‘UObject *’ TowerDefence D:\ProjetosUE4\ProjetoX\projetox\TowerDefence\Source\TowerDefence\BtnSlot.h 20