Android: External Login UI Doesn't Appear
Hello, I've been working on a 2D Unreal 4 Game for Android, that I want to have Google Play support, mostly just for Achievements and Leaderboards. I believe I have everything set up properly, see screenshots below, but it seems no matter what I try, I can't get the Show External Login UI, to actually bring up the Login UI. It just immediatly goes to the On Failure path. It doesn't freeze, or crash the game, like I've heard was a common problem if you don't put the AppID in the GooglePlayAppID.xml file. And I've looked over AndroidManifest.xml and proguard-project.txt as well, but I'm not sure what to look for, in case anything is wrong. My game only uses blueprints, so there's no Build.cs file, or not one that I could find. And I've even tried to get logcat log files, but both adb.exe and monitor.bat do nothing when I open them, they both just flash up for a split second, then disappear. I've truly been searching quite exhaustively for a solution for some time now, and have seen no sign of an answer. I've been developing on a Motorola Moto E, and the game plays fine, next to the fact that it freezes up after being sent to the background... But otherwise, it works fine. Anywho, I have a few screenshots. Perhaps I've messed something up in one of them. Otherwise, if anyone has any clue as to why this might happen. I'd be forever in your debt. This has been a huge stresser, and I'm afraid I'll just have to publish the game without the Achievements and Leaderboards. So any help is appreciated. Please and thank you.
I too attempted to perfectly replicate match 3 and was having the same issues, I found It needed to be a for distribution release - my store/listing needed to be setup (i had it working then it stopped working)
but the last little tweak for me was my build.cs file, mine wasnt EXACTLY the same as match 3, upon rejigging it, I was then able to sign in again successfully
answered Feb 01 '17 at 01:52 PM
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