How to create new viewport in current camera?
Hi. I wanna to create a 2d wire frame mini map of current 3D level that rendered in left down of the current screen. How to do it through blueprint? Would i make an ui widget and connect it to a camera component?
asked Feb 23 '16 at 09:00 AM in Blueprint Scripting
You can achieve it in several ways. You might use what is called "RenderToTextureTools" https://docs.unrealengine.com/latest/INT/Engine/Content/Tools/RenderToTextureTools/index.html
Or you can just make it with UMG, and RenderTarget asset. If you really interested in a step by step tutorial for this method, you can check this Wiki post. https://wiki.unrealengine.com/UMG_Mini-Map
answered Feb 23 '16 at 09:23 AM
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