Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Dynamically paint a texture while game is running


I'm working on making snow basically, and wondering if its possible to create a height map from where your walking. This would be used with tessellation to make it look like the snow is being pushed down. Would like it to be very similar to this http://tombraider.tumblr.com/post/131825841425/dev-blog-snow-tech-and-houdini-simulations-mike I already have the dynamic tessellation, just needs a way to paint the height map without having to make like 50 locators that would keep moving to make sphere masks. Mainly I'm using the blueprints so would be nice if the solution would be able to be done through those

Thanks in advanced.

Product Version: UE 4.10
more ▼

asked Feb 23 '16 at 01:18 PM in Rendering

avatar image

36 2 5 7

avatar image Mopperl Feb 24 '16 at 10:51 AM

cant you vertex paint the snow? Im not really sure how the tesselation stuff works but painting textures on = Vertex Paint :) https://docs.unrealengine.com/latest/INT/Engine/UI/LevelEditor/Modes/MeshPaintMode/VertexColor/index.html or the Landscape equivilant with a landscape material https://docs.unrealengine.com/latest/INT/Engine/Landscape/QuickStart/5/index.html ?

avatar image andrekek Feb 24 '16 at 06:18 PM

Yea, I know about it but I couldn't figure out how to do it while in game. I have used vertex paint a few times, but there didn't seem to be any blueprint nodes that could paint on the fly. But thanks anyway

avatar image andrekek Mar 03 '16 at 01:53 PM

Bump. I might be asking too complicated. All I want to know is how to dynamically make and change a texture. I saw target render and hoped I could change that in Blueprint, but didn't seem like it. I have seen more then one do this. But I never found out how many was done. I saw one that was done with decals, but I couldn't see a way for that to work with what I want. Also came over this https://wiki.unrealengine.com/Dynamic_Textures , but I couldn't understand how to make it and how to use it. Maybe it just works for coding specifically? Sucks that so many of these posts don't seem to be answered.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question