Hi,
as the title says, the proc mesh falls through the ground.
Is there a easy way to fix this? Without C++?
Thanks in advance
Hi,
as the title says, the proc mesh falls through the ground.
Is there a easy way to fix this? Without C++?
Thanks in advance
I dont think so with out c++ code, but you can grab their c++ code for the sample and some functions can be accessed from blueprints. A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums