How to set Additional Dependencies in VS2015(Makefile configuration)?

UE4 VS solutions are configured as Makefiles and do not have the Linker options necessary to set the Additional Dependencies through the IDE.

How are these set?

Hey,

There’s a tutorial for static libraries here: A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums

UnrealBuildTool isn’t particularly well documented on the website.

Your best bet is to look at the source code on GitHub to figure out what you need. I’d start by looking for a plugin that does something similar to your requirements.