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How can I soften the shadows on my landscape actor?

Below I have attached a photo with two segments. The right shows the shadows before the lighting is built. After I build the lighting, the shadows become much too sharp and incorrect. I am doing an underwater scene right now and I was wondering if someone could help me achieve softer shadows for more realism?

alt text

Product Version: UE 4.10
shadows'.jpg (365.1 kB)
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asked Feb 24 '16 at 05:01 AM in Rendering

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avatar image SVR33 Mar 07 '16 at 12:41 AM

Any luck here? I'm trying to sort out this exact problem, myself.

avatar image Anaklosmos Mar 07 '16 at 01:03 PM

Nope.. sorry man, I'm still waiting for someone to answer on here.

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Hi Anaklosmos,

Try increasing the Static Lighting Resolution of your landscape to get better results. The default value is set to 1.0. Try incrementally increasing it until you get the results you like.

You can also try adjusting the Light Source Angle to a higher value under the lightmass category.

Here are the results:

alt text

Also make sure you're using lightmass importance volumes around your playable areas, and when you build lighting set the lighting quality to Production for the best results.

I hope this helps,


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answered Mar 07 '16 at 02:32 PM

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Tim Hobson ♦♦ STAFF
48.8k 887 101 878

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