Can you access microphone input in Blueprint?
Hi I was wandering if it was possible to detect a players microphone in Blueprint?
More specifically the volume, pitch, frequency etc...
asked Feb 24 '16 at 05:43 PM in Blueprint Scripting
Unfortunately, not at this time. However, that'd be a cool feature to support as maybe a sound cue node.
answered Feb 24 '16 at 06:39 PM
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