Melee Weapon Blueprint not working
I've been following this tutorial: https://wiki.unrealengine.com/Melee#Finally_Process_the_Damage_inside_the_EnemyCharacters_Class
But nothing seems to be working.
Here is my character Blueprint:
And here is my enemy Blueprint:
If anybody could clear this up for me, I would be very thankful.
asked Feb 25 '16 at 01:15 PM in Blueprint Scripting
I believe I see the problem. The "Get Overlapping Actors" node showcased in your first picture doesn't have a class set. This will need to be set for it to pick up any actors, otherwise it will be ignored.
Hope this helps!
answered Feb 25 '16 at 09:54 PM
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