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Combining collider and mouse cursor over object

Hi,

I'm creating a light switch and I want it to be activated when player enters collider and mouse cursor is on the switch. I've managed to get it to work with collider but now I need to meerge these two conditions. AND is not working because it says thet i cannot use boolean with it. What should I do? alt text

Product Version: UE 4.10
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asked Feb 25 '16 at 08:57 PM in Blueprint Scripting

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jarcykd
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avatar image jarcykd Feb 29 '16 at 08:34 AM

Basically it is supposed to work like in FPP RPGs (like Skyrim). I need two conditions to be fulfilled: - appropriate distance to the object; - mouse cursor needs to be over it.

How do I combine these two? Thanks

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