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Oddities with color picker

Was fooling around in a project this morning (4.10.4) and noticed that upon choosing a 3vector it wouldn't pick the precise color I chose, often it will default to an orange color that isn't even close. Here is an example, obviously the 'new' color and what's in the viewport aren't the same. Am I doing something wrong or is this a bug?

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Product Version: UE 4.10
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asked Feb 25 '16 at 09:16 PM in Rendering

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Hello achr -

The Color in the Engine is calculated as Linear Color then gamma corrected to a monitor via the sRGB calculation. Check the sRGB toggle in your Color Picker and your colors will match up.

Thank You

Eric Ketchum

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answered Feb 25 '16 at 09:39 PM

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Lovecraft_K ♦♦ STAFF
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avatar image achr Feb 25 '16 at 09:45 PM

Thank you.

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