Is there options to add folders when packaging?
In my third party folder I included a bunch of python files which will be called during runtime. However they seem to be ignored when I package the game and thus cause crushing later.
The use of web browser also causes error with
I had to manually move the CEF3 module to the packaged version as well. Is it possible to change the setting somewhere so I don't have to do them each manually?
I was also looking to exporting my game into Andriod but I think if the same thing happens the program will definitely crush in Android as well.
Thanks in advance
asked Feb 25 '16 at 11:08 PM in Packaging & Deployment
Project Settings -> Packaging -> (Advanced Section) -> Additional Non-Asset Directories to Copy.
I'm guessing they should be copied as loose files, in which case "Additional Non-Asset Directories to Copy" is the correct setting. If they do need to go into the package, use "Additional Non-Asset Directories to Package" instead.
answered Feb 25 '16 at 11:48 PM
Jamie Dale STAFF
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