Smooth a character movement
To get my AI randomly walking around I use the Get Random Point in Navigable Radius. My problem is that the mesh goes to the random location instantly, without rotating. I would like to make fix this, but I don't know how. Here is a quick video to show you guys what is my problem :
Can you guys help me to fix this ? I'm quite new to UE.
There is a face rotation node in the behavior tree editor put in sequence face rotation then preform the movement.
answered Feb 26 '16 at 11:44 AM
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