Hello,
In a binary distribution of UE4 there are a lot of *.a files in “Epic Games\4.10\Engine\Binaries\Android”.
Would you advise how to produce this libraries when building UE4 from source?
When I build UE4Game Android Development there is only UE4Game-armv7-es2.so is produced.
I’ve tried to build with Windows and Linux, the results are same. There are no *.a files in Binaries\Android.
Thanks,