I don’t know what is the syntax in the ini file for var type FVector2D.
For float, bool, int, no problem but no idea for FVector2D.
/**
* @brief The area offset used to display team players on the left. From the top-left border of the screen.
*/
UPROPERTY(EditAnywhere, Config, BlueprintReadWrite, Category = HelmetVision)
FVector2D LeftTeamPlayersAreaOffset;
/**
* @brief The area offset used to display team players on the right. From top-right border of the screen.
*/
UPROPERTY(EditAnywhere, Config, BlueprintReadWrite, Category = HelmetVision)
FVector2D RightTeamPlayersAreaOffset;
/**
* @brief The interval for refreshing the team players.
*/
UPROPERTY(EditAnywhere, Config, BlueprintReadWrite, Category = HelmetVision)
float PlayersRefreshInterval;
In the ini
; options for the team player HUD
[/Script/KSGM.KTeamPlayerHUD]
TeamInfoOffsetX=700
DisplayTeamInfo=true
LeftTeamPlayersAreaOffset=????
RightTeamPlayersAreaOffset=?????
PlayersRefreshInterval=0.5
If someone has an idea, in advance txs.
D.